000 | 02028cam a22004217a 4500 | ||
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999 |
_c2 _d2 |
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001 | 16468223 | ||
003 | OSt | ||
005 | 20200203090700.0 | ||
008 | 100921s2010 utua j 000 1 eng d | ||
010 | _a 2010282684 | ||
020 | _a9781606412381 | ||
020 | _a1606412388 | ||
035 | _a(OCoLC)ocn496846072 | ||
040 |
_aUPZ _cUPZ _dFTL _dB2A _dBTCTA _dVP@ _dDLC |
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042 | _alccopycat | ||
050 | 0 | 0 |
_aPZ7.M9112 _bKe 2010 |
082 | 0 | 4 |
_a[Fic] _222 |
100 | 1 |
_aMull, Brandon, _d1974- |
|
245 | 1 | 0 |
_aKeys to the demon prison / _cBrandon Mull ; illustrated by Brandon Dorman. |
260 |
_aSalt Lake City : _bShadow Mountain, _cc2010. |
||
300 |
_a593 p. : _bill. ; _c21 cm. |
||
490 | 1 |
_aFablehaven ; _vbk. 5 |
|
500 | _aIncludes reading guide (p. 591-592). | ||
520 | _aSince ancient times, the great demon prison Zzyzx has protected the world from the most dangerous servants of darkness, including Gorgrog, the Demon King. After centuries of plotting, the Sphinx is on the verge of recovering the five artifacts necessary to open the legendary prison. To thwart the Sphinx's designs and find a safe home for the five artifacts, Kendra, Seth, and the Knights of the Dawn must venture far beyond the walls of Fablehaven in a desperate struggle to control the keys to the demon prison. | ||
650 | 0 |
_aAntiquities _vJuvenile fiction. |
|
650 | 0 |
_aQuests (Expeditions) _vJuvenile fiction. |
|
650 | 0 |
_aGood and evil _vJuvenile fiction. |
|
650 | 1 | _aFantasy. | |
650 | 1 |
_aAntiquities _vFiction. |
|
650 | 1 |
_aGood and evil _vFiction. |
|
655 | 7 |
_aFantasy fiction. _2gsafd |
|
700 | 1 |
_aDorman, Brandon, _eill. |
|
856 | 4 | 2 |
_3Contributor biographical information _uhttps://www.loc.gov/catdir/enhancements/fy1703/2010282684-b.html |
856 | 4 | 2 |
_3Publisher description _uhttps://www.loc.gov/catdir/enhancements/fy1703/2010282684-d.html |
906 |
_a7 _bcbc _ccopycat _d2 _encip _f20 _gy-gencatlg |
||
942 |
_2ddc _cBK |